General

DLA Piper esports Laws of the World is now live!

DLA Piper esports Laws of the World is meant to be a review of the main legal issues affecting eSports in the main jurisdictions worldwide.

After months of hard work with our colleagues all around the world, we are ready for the launch of DLA Piper eSports Laws of the World. It was the result of fantastic teamwork, which shows the commitment of our firm to provide our clients with innovative tools to support their business.

The esport market has been booming over the last years, but unfortunately, or fortunately, in some cases, regulations have not been able to catch up. Gambling, sports, and prize promotion/advertising rules might apply to esports events, impose restrictions or grant exemptions, depending on how and where they are organized. The possible variants include the following: is the esports tournament online or landbased? Is a country recognizing esports as an official sport? Can any type of prize be awarded to participants? What are the technical requirements to be complied with? And what is the actual risk of penalties?

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Evento: Come preparare la propria azienda alla Digital Revolution

Le imprese sono pronte alla Digital Revolution e all’AI? Ne parliamo con capi degli uffici legali di primarie aziende e top manager il 4 dicembre 2019 da DLA Piper nel corso della presentazione del libro scritto dallo studio sull’argomento.

Il rapido processo di trasformazione digitale che sta investendo a vario titolo le aziende comporta, accanto a criticità di ordine organizzativo – strutturale, anche nuove e importante problematiche legali. Come prepararsi a questa incalzante Digital Revolution? Perché l’intelligenza artificiale è già e sarà sempre più una componente essenziale del business delle aziende operanti in qualsiasi settore? Quali misure occorre adottare per non farsi trovare impreparati?

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Legality Rating: New Webrating Platform online!

On October 21, 2019 the Italian Antitrust Authority (Autorità Garante della Concorrenza e del Mercato, hereinafter “AGCM“) has announced the launch of the WebRating platform, a new tool dedicated to companies for the compilation and the delivery of applications and communications relating to the legality rating system.

The legality rating is a summary indicator of the level of compliance of a company with high standards of legality, which is able to reveal the level of attention paid by the company to the proper management of its business.

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Milan Fashion Week and Fashion Law Trends – Is the retail and fashion sectors ready for the IoT revolution?

The retail and fashion sectors need to deal with new legal issues due to the adoption of IoT technologies as a consequence of the rapid digital revolution of the industry.

The “wave” of the Internet of Things is heavily impacting the retail sector leading to new legal issues that have never been experienced by most fashion brands, and in general retail companies.

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Outsourcing agreements and Artificial Intelligence: Hints and Tips Part 2

In one of our latest blog posts, we went through the first part of our hints and tips on outsourcing agreements and artificial intelligence, covering #1 Technological evolution and benchmarking clauses, #2 Liability and limitations, and #3 Know-how transfer, insourcing and supplier replacement.

Below is the second part on: #4 Intellectual Property,  #5 Data protection and #6 Cyber risk and Insurance.

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Milan Fashion Week and Fashion Law Trends –  Monograms: just letters or powerful trademarks?

By Elena Varese e Lara Mastrangelo The Milan Fashion Week has just started and from today we are glad to host for the second time some highlights on the major fashion law trends of this season. “A rose by any other name would smell as sweet” used to claim Juliet in the famous Shakespeare’s play, but would a Louis Vuitton bag without its legendary monogram – or with a slightly different one – be as fashionable? To be honest, the tragic end of Shakespeare’s story might suggest that names – like it or not – have a significant value. This …

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Outsourcing agreements and Artificial Intelligence: Hints and Tips Part 1

The use of technologies based on AI systems has significant consequences in terms of outsourcing agreements, which must be duly taken into account by suppliers and customers at the negotiation stage and during their whole business relationship. Suppliers and customers should assess from a new perspective a number of key contractual clauses, from which the good and profitable success of outsourcing and the reduction of the risk of future litigation very much depend. The automation of corporate processes and functions, either core or otherwise, such as ICT infrastructure, invoice management or CRM is certainly nothing new, both within the companies …

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The legal issues of the blockchain and how to deal with them

The revolution of the blockchain might unveil some legal implications deriving from the usage of a technology that can get out of control.

As part of the working group named “Legal Evolution 4.0” that I run for the German-Italian Chamber of Commerce, I gave a presentation on the legal implications of the blockchain. And, I thought it would be interesting to share my findings with you.

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Video: Trade secrets legal predictions for 2019

In this video Micaela Jerusalmi and Fulvia Cosattini analyze the trade secrets legal and business challenges for 2019. The need for companies to protect their trade secrets is growing rapidly due to the evolution of technology. How can security and transparency be balanced? For a more in-depth analysis please read our post Top 3 predictions for trade secrets in 2019

FinTech: Who is responsible if AI makes mistakes when suggesting investments?

The recently reported legal action brought for damages due to wrong investments resulting from algorithms-based automated decision-making processes is one of the first known cases of this type. The case has received some attention from the media worldwide and has contributed to reopen the debate on the issue of liability connected to the use of Artificial Intelligence systems (“AI”). The question at issue is, in brief: who is held liable for the damages caused by AI and who shall compensate such damages, if any.

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Top 5 takeaways from the Games Industry Law Summit

Significant insights came out from the discussions on the present and future of video gaming law at the Games Law Industry Summit in Vilnius. My colleague Vincenzo Giuffré and I attended the event and tried to summarize our top 5 takeaways from the summit below: 1. Transparency and players’ protection are a priority in all the major jurisdictions Transparency of the terms of use and information provided to players, of the applicable charges and their conditions, also about loot boxes, and the adoption of tools aimed at protecting players from video gaming addiction are a priority in several jurisdictions. There are countries like Korea …

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Video Gaming: new regulations on age rating systems in Italy

The Italian Communication Authority (AGCOM) recently adopted a regulation on the age rating of audiovisual works on the internet and videogames (the “Regulation”).The new rating system aims at ensuring the right balance between the protection of minors on the one hand, and the freedom of expression and art on the other hand. The Regulation was drafted in compliance with international standards and best practices, such as the most widespread rating systems, among which the PEGI (Pan European Game Information) that is accepted in most European countries.In this article we focus on the new videogame age rating system.

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How to deal with the protection of minors in eSports

How shall the eSports market deal with the protection of minors? What measures shall be adopted to protect investments and avoid risks?The eSports market is rapidly growing and is quickly seducing an increasing number of fans. The growth of interest towards this charming world is also witnessed by the fact that the International Olympic Committee has recently considered to include eSports at the Olympic Games of 2024.A great number of eSports fans – both among players and audience – is made up of minors. Just think about Dominique “SonicFox” McLean, only 16 years old, who won his first prize becoming champion of “Injustice: Gods Among Us” at the Evolution Championship Series (EVO), one of the most renowned competition in eSports.

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